Update build scripts to use .NET SDK 7 for engine
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4
.github/workflows/build_mac.yml
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4
.github/workflows/build_mac.yml
vendored
@@ -30,7 +30,7 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -arch=x64 -platform=Mac -configuration=Development -buildtargets=FlaxEditor
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -dotnet=7 -arch=x64 -platform=Mac -configuration=Development -buildtargets=FlaxEditor
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# Game
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game-mac:
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@@ -55,4 +55,4 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -arch=x64 -platform=Mac -configuration=Release -buildtargets=FlaxGame
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -dotnet=7 -arch=x64 -platform=Mac -configuration=Release -buildtargets=FlaxGame
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