Fix TextBox caret and selection size with custom DPI
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@@ -124,7 +124,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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var font = textBlock.Style.Font.GetFont();
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if (font)
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if (font)
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{
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{
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height = font.Height;
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height = font.Height / Platform.DpiScale;
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return textBlock.Bounds.UpperLeft;
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return textBlock.Bounds.UpperLeft;
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}
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}
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}
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}
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@@ -136,7 +136,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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var font = textBlock.Style.Font.GetFont();
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if (font)
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if (font)
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{
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{
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height = font.Height;
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height = font.Height / Platform.DpiScale;
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return textBlock.Bounds.UpperRight;
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return textBlock.Bounds.UpperRight;
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}
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}
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}
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}
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@@ -151,7 +151,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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var font = textBlock.Style.Font.GetFont();
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if (!font)
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if (!font)
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break;
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break;
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height = font.Height;
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height = font.Height / Platform.DpiScale;
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return textBlock.Bounds.Location + font.GetCharPosition(_text, ref textBlock.Range, index - textBlock.Range.StartIndex);
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return textBlock.Bounds.Location + font.GetCharPosition(_text, ref textBlock.Range, index - textBlock.Range.StartIndex);
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}
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}
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}
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}
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@@ -166,7 +166,7 @@ namespace FlaxEngine.GUI
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var font = textBlock.Style.Font.GetFont();
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var font = textBlock.Style.Font.GetFont();
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if (!font)
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if (!font)
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break;
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break;
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height = font.Height;
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height = font.Height / Platform.DpiScale;
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return textBlock.Bounds.UpperRight;
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return textBlock.Bounds.UpperRight;
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}
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}
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}
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}
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@@ -109,7 +109,7 @@ namespace FlaxEngine.GUI
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return Vector2.Zero;
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return Vector2.Zero;
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}
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}
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height = font.Height;
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height = font.Height / Platform.DpiScale;
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return font.GetCharPosition(_text, index, ref _layout);
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return font.GetCharPosition(_text, index, ref _layout);
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}
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}
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@@ -161,7 +161,7 @@ namespace FlaxEngine.GUI
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{
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{
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Vector2 leftEdge = font.GetCharPosition(_text, SelectionLeft, ref _layout);
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Vector2 leftEdge = font.GetCharPosition(_text, SelectionLeft, ref _layout);
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Vector2 rightEdge = font.GetCharPosition(_text, SelectionRight, ref _layout);
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Vector2 rightEdge = font.GetCharPosition(_text, SelectionRight, ref _layout);
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float fontHeight = font.Height;
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float fontHeight = font.Height / Platform.DpiScale;
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// Draw selection background
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// Draw selection background
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float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
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float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
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