Add support for Depth Bounds test in all graphics APIs

This commit is contained in:
Wojtek Figat
2026-01-19 17:44:45 +01:00
parent ee75cab73e
commit d049a16882
21 changed files with 332 additions and 98 deletions

View File

@@ -26,6 +26,8 @@ bool EnableNvapi = false;
#endif
#if COMPILE_WITH_AGS
#include <ThirdParty/AGS/amd_ags.h>
#include "Engine/Engine/Globals.h"
#include "FlaxEngine.Gen.h"
AGSContext* AgsContext = nullptr;
#endif
#if !USE_EDITOR && PLATFORM_WINDOWS
@@ -469,23 +471,23 @@ bool GPUDeviceDX11::Init()
if (returnCode == AGS_SUCCESS)
{
LOG(Info, "AMD driver version: {}, Radeon Software Version {}", TO_UTF16(gpuInfo.driverVersion), TO_UTF16(gpuInfo.radeonSoftwareVersion));
const Char* asicFamily[] =
{
TEXT("Unknown"),
TEXT("Pre GCN"),
TEXT("GCN Gen1"),
TEXT("GCN Gen2"),
TEXT("GCN Gen3"),
TEXT("GCN Gen4"),
TEXT("Vega"),
TEXT("RDNA"),
TEXT("RDNA2"),
TEXT("RDNA3"),
TEXT("RDNA4"),
};
for (int32 i = 0; i < gpuInfo.numDevices; i++)
{
AGSDeviceInfo& deviceInfo = gpuInfo.devices[i];
const Char* asicFamily[] =
{
TEXT("Unknown"),
TEXT("Pre GCN"),
TEXT("GCN Gen1"),
TEXT("GCN Gen2"),
TEXT("GCN Gen3"),
TEXT("GCN Gen4"),
TEXT("Vega"),
TEXT("RDNA"),
TEXT("RDNA2"),
TEXT("RDNA3"),
TEXT("RDNA4"),
};
LOG(Info, " > GPU {}: {} ({})", i, TO_UTF16(deviceInfo.adapterString), asicFamily[deviceInfo.asicFamily <= AGSAsicFamily_RDNA4 ? deviceInfo.asicFamily : 0]);
LOG(Info, " CUs: {}, WGPs: {}, ROPs: {}", deviceInfo.numCUs, deviceInfo.numWGPs, deviceInfo.numROPs);
LOG(Info, " Core clock: {} MHz, Memory clock: {} MHz, {:.2f} Tflops", deviceInfo.coreClock, deviceInfo.memoryClock, deviceInfo.teraFlops);
@@ -494,7 +496,8 @@ bool GPUDeviceDX11::Init()
}
else
{
LOG(Warning, "agsInitialize failed with result {} ({})", (int32)returnCode);
LOG(Warning, "agsInitialize failed with result {}", (int32)returnCode);
AgsContext = nullptr;
}
}
#endif
@@ -518,9 +521,38 @@ bool GPUDeviceDX11::Init()
// Create DirectX device
D3D_FEATURE_LEVEL createdFeatureLevel = static_cast<D3D_FEATURE_LEVEL>(0);
D3D_FEATURE_LEVEL targetFeatureLevel = _adapter->MaxFeatureLevel;
VALIDATE_DIRECTX_CALL(D3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, flags, &targetFeatureLevel, 1, D3D11_SDK_VERSION, &_device, &createdFeatureLevel, &_imContext));
ASSERT(_device);
ASSERT(_imContext);
#if COMPILE_WITH_AGS
AGSDX11ReturnedParams AgsReturnedParams;
if (AgsContext)
{
AGSDX11DeviceCreationParams creationParams = { adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, flags, &targetFeatureLevel, 1, D3D11_SDK_VERSION, nullptr };
AGSDX11ExtensionParams extensionParams = {
*Globals::ProductName,
TEXT("Flax"),
AGS_UNSPECIFIED_VERSION,
AGS_MAKE_VERSION(FLAXENGINE_VERSION_MAJOR, FLAXENGINE_VERSION_MINOR, FLAXENGINE_VERSION_BUILD),
0,
7,
AGS_CROSSFIRE_MODE_DISABLE
};
Platform::MemoryClear(&AgsReturnedParams, sizeof(AgsReturnedParams));
AGSReturnCode returnCode = agsDriverExtensionsDX11_CreateDevice(AgsContext, &creationParams, &extensionParams, &AgsReturnedParams);
if (returnCode != AGS_SUCCESS)
{
LOG(Error, "agsDriverExtensionsDX11_CreateDevice failed with result {}", (int32)returnCode);
return true;
}
_device = AgsReturnedParams.pDevice;
_imContext = AgsReturnedParams.pImmediateContext;
createdFeatureLevel = AgsReturnedParams.featureLevel;
}
else
#endif
{
VALIDATE_DIRECTX_CALL(D3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, flags, &targetFeatureLevel, 1, D3D11_SDK_VERSION, &_device, &createdFeatureLevel, &_imContext));
}
if (!_device || !_imContext)
return true;
ASSERT(createdFeatureLevel == targetFeatureLevel);
_state = DeviceState::Created;
@@ -628,6 +660,20 @@ bool GPUDeviceDX11::Init()
_device->CheckFormatSupport(dxgiFormat, &formatSupport);
FeaturesPerFormat[i] = FormatFeatures(format, static_cast<MSAALevel>(maxCount), (FormatSupport)formatSupport);
}
// Driver extensions support
#if COMPILE_WITH_NVAPI
if (EnableNvapi)
{
limits.HasDepthBounds = true;
}
#endif
#if COMPILE_WITH_AGS
if (AgsContext && AgsReturnedParams.extensionsSupported.depthBoundsTest != 0)
{
limits.HasDepthBounds = true;
}
#endif
}
// Init debug layer