Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass #1429 #2152
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@@ -16,6 +16,7 @@ namespace FlaxEngine.Tools
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private bool ShowModel => Type == ModelType.Model || Type == ModelType.Prefab;
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private bool ShowSkinnedModel => Type == ModelType.SkinnedModel || Type == ModelType.Prefab;
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private bool ShowAnimation => Type == ModelType.Animation || Type == ModelType.Prefab;
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private bool ShowRootMotion => ShowAnimation && RootMotion != RootMotionMode.None;
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private bool ShowSmoothingNormalsAngle => ShowGeometry && CalculateNormals;
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private bool ShowSmoothingTangentsAngle => ShowGeometry && CalculateTangents;
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private bool ShowFramesRange => ShowAnimation && Duration == AnimationDuration.Custom;
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