Add AnimationRootMotionFlags to configure root motion component extraction

Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass

#1429 #2152
This commit is contained in:
Wojtek Figat
2024-02-09 15:37:29 +01:00
parent f9ca69d8a9
commit d08843900e
15 changed files with 416 additions and 144 deletions

View File

@@ -20,7 +20,7 @@ CreateAssetResult CreateAnimationGraph::Create(CreateAssetContext& context)
rootNode.Type = GRAPH_NODE_MAKE_TYPE(9, 1);
rootNode.ID = 1;
rootNode.Values.Resize(1);
rootNode.Values[0] = (int32)RootMotionMode::NoExtraction;
rootNode.Values[0] = (int32)RootMotionExtraction::NoExtraction;
rootNode.Boxes.Resize(1);
rootNode.Boxes[0] = AnimGraphBox(&rootNode, 0, VariantType::Void);