Another compilation fix
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@@ -533,7 +533,7 @@ bool SkinnedModel::LoadMesh(MemoryReadStream& stream, byte meshVersion, MeshBase
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{
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if (ModelBase::LoadMesh(stream, meshVersion, mesh, dataIfReadOnly))
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return true;
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static_assert(MeshVersion == 2, "Update code");
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static_assert(MODEL_MESH_VERSION == 2, "Update code");
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auto skinnedMesh = (SkinnedMesh*)mesh;
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// Blend Shapes
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@@ -562,7 +562,7 @@ bool SkinnedModel::LoadHeader(ReadStream& stream, byte& headerVersion)
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{
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if (ModelBase::LoadHeader(stream, headerVersion))
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return true;
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static_assert(HeaderVersion == 2, "Update code");
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static_assert(MODEL_HEADER_VERSION == 2, "Update code");
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// LODs
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byte lods = stream.ReadByte();
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@@ -665,7 +665,7 @@ bool SkinnedModel::SaveHeader(WriteStream& stream)
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{
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if (ModelBase::SaveHeader(stream))
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return true;
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static_assert(HeaderVersion == 2, "Update code");
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static_assert(MODEL_HEADER_VERSION == 2, "Update code");
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// LODs
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stream.Write((byte)LODs.Count());
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@@ -727,7 +727,7 @@ bool SkinnedModel::SaveHeader(WriteStream& stream, const ModelData& modelData)
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{
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if (ModelBase::SaveHeader(stream, modelData))
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return true;
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static_assert(HeaderVersion == 2, "Update code");
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static_assert(MODEL_HEADER_VERSION == 2, "Update code");
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// LODs
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stream.Write((byte)modelData.LODs.Count());
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@@ -788,7 +788,7 @@ bool SkinnedModel::SaveMesh(WriteStream& stream, const MeshBase* mesh) const
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{
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if (ModelBase::SaveMesh(stream, mesh))
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return true;
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static_assert(MeshVersion == 2, "Update code");
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static_assert(MODEL_MESH_VERSION == 2, "Update code");
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auto skinnedMesh = (const SkinnedMesh*)mesh;
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// Blend Shapes
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@@ -802,7 +802,7 @@ bool SkinnedModel::SaveMesh(WriteStream& stream, const MeshBase* mesh) const
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bool SkinnedModel::SaveMesh(WriteStream& stream, const ModelData& modelData, int32 lodIndex, int32 meshIndex)
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{
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static_assert(MeshVersion == 2, "Update code");
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static_assert(MODEL_MESH_VERSION == 2, "Update code");
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auto& mesh = modelData.LODs[lodIndex].Meshes[meshIndex];
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// Blend Shapes
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