Add improvements for objects spawning and snapping in Editor to include object bounds

This commit is contained in:
Wojciech Figat
2022-01-10 17:46:53 +01:00
parent cd72916838
commit d11166082c
11 changed files with 82 additions and 63 deletions

View File

@@ -164,7 +164,7 @@ namespace FlaxEditor.Content
// Auto fit actor to camera
float targetSize = 30.0f;
Editor.GetActorEditorBox(_preview.Instance, out var bounds);
var bounds = _preview.Instance.EditorBoxChildren;
float maxSize = Mathf.Max(0.001f, bounds.Size.MaxValue);
_preview.Instance.Scale = new Vector3(targetSize / maxSize);
_preview.Instance.Position = Vector3.Zero;