Add improvements for objects spawning and snapping in Editor to include object bounds

This commit is contained in:
Wojciech Figat
2022-01-10 17:46:53 +01:00
parent cd72916838
commit d11166082c
11 changed files with 82 additions and 63 deletions

View File

@@ -77,6 +77,7 @@ public:
// [Actor]
#if USE_EDITOR
void OnDebugDrawSelected() override;
BoundingBox GetEditorBox() const override;
#endif
void OnLayerChanged() override;
void Draw(RenderContext& renderContext) override;