Tweaks
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@@ -16,11 +16,12 @@ class AssetsCache;
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API_STRUCT() struct FLAXENGINE_API ContentStats
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API_STRUCT() struct FLAXENGINE_API ContentStats
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{
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(ContentStats);
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DECLARE_SCRIPTING_TYPE_MINIMAL(ContentStats);
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// Amount of asset objects in memory.
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// Amount of asset objects in memory.
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API_FIELD() int32 AssetsCount = 0;
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API_FIELD() int32 AssetsCount = 0;
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// Amount of loaded assets.
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// Amount of loaded assets.
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API_FIELD() int32 LoadedAssetsCount = 0;
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API_FIELD() int32 LoadedAssetsCount = 0;
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// Amount of loading assets.
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// Amount of loading assets. Zero if all assets are loaded in.
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API_FIELD() int32 LoadingAssetsCount = 0;
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API_FIELD() int32 LoadingAssetsCount = 0;
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// Amount of virtual assets (don't have representation in file).
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// Amount of virtual assets (don't have representation in file).
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API_FIELD() int32 VirtualAssetsCount = 0;
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API_FIELD() int32 VirtualAssetsCount = 0;
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@@ -57,7 +57,8 @@ void ProfilingToolsService::Update()
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for (int32 i = 0; i < threads.Count(); i++)
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for (int32 i = 0; i < threads.Count(); i++)
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{
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{
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auto t = threads[i];
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auto t = threads[i];
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if (t == nullptr)
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continue;
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ProfilingTools::ThreadStats* pt = nullptr;
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ProfilingTools::ThreadStats* pt = nullptr;
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for (auto& e : ProfilingTools::EventsCPU)
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for (auto& e : ProfilingTools::EventsCPU)
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{
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{
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