fix color picker (signal handler + alpha channel)
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@@ -73,6 +73,7 @@ Color32 ScreenUtilities::GetColorAt(const Float2& pos)
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outputColor.R = color.red / 256;
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outputColor.G = color.green / 256;
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outputColor.B = color.blue / 256;
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outputColor.A = 255;
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return outputColor;
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}
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