Add bt nodes init
This commit is contained in:
@@ -18,3 +18,9 @@ void BehaviorTreeNode::Deserialize(DeserializeStream& stream, ISerializeModifier
|
||||
Name.Clear(); // Missing Name is assumes as unnamed node
|
||||
DESERIALIZE(Name);
|
||||
}
|
||||
|
||||
void BehaviorTreeCompoundNode::Init(BehaviorTree* tree)
|
||||
{
|
||||
for (BehaviorTreeNode* child : Children)
|
||||
child->Init(tree);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user