@@ -140,22 +140,27 @@ namespace FlaxEditor.Actions
|
||||
|
||||
for (int i = 0; i < nodeParents.Count; i++)
|
||||
{
|
||||
// Fix name collisions (only for parents)
|
||||
var node = nodeParents[i];
|
||||
var parent = node.Actor?.Parent;
|
||||
if (parent != null)
|
||||
{
|
||||
// Fix name collisions
|
||||
string name = node.Name;
|
||||
Actor[] children = parent.Children;
|
||||
if (children.Any(x => x.Name == name))
|
||||
{
|
||||
// Generate new name
|
||||
node.Actor.Name = StringUtils.IncrementNameNumber(name, x => children.All(y => y.Name != x));
|
||||
}
|
||||
}
|
||||
|
||||
Editor.Instance.Scene.MarkSceneEdited(node.ParentScene);
|
||||
}
|
||||
|
||||
for (int i = 0; i < nodeParents.Count; i++)
|
||||
{
|
||||
var node = nodeParents[i];
|
||||
node.PostPaste();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user