Add support for multi-threaded CPU particles simulation
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@@ -105,7 +105,7 @@ Asset::LoadResult ParticleEmitter::load()
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EnablePooling = root->Values[3].AsBool;
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CustomBounds = (BoundingBox)root->Values[4];
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UseAutoBounds = root->Values[5].AsBool;
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IsUsingLights = Graph.UsesLightRendering();
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IsUsingLights = Graph.LightModules.HasItems();
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}
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// Select simulation mode
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