From d314d5b32492ec085ed97a443552de78fc0ed697 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 26 Aug 2025 18:05:42 +0200 Subject: [PATCH] Format memory usage to human-readable format #3495 --- Source/Editor/Windows/Assets/CollisionDataWindow.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Editor/Windows/Assets/CollisionDataWindow.cs b/Source/Editor/Windows/Assets/CollisionDataWindow.cs index 8fa32f890..fc8a5659d 100644 --- a/Source/Editor/Windows/Assets/CollisionDataWindow.cs +++ b/Source/Editor/Windows/Assets/CollisionDataWindow.cs @@ -206,7 +206,7 @@ namespace FlaxEditor.Windows.Assets if (ShowCollisionData) { - var text = string.Format("\nTriangles: {0:N0}\nVertices: {1:N0}\nMemory Size: {2:N0} bytes", _trianglesCount, _verticesCount, Asset.MemoryUsage); + var text = string.Format("\nTriangles: {0:N0}\nVertices: {1:N0}\nMemory Size: {2}", _trianglesCount, _verticesCount, Utilities.Utils.FormatBytesCount(Asset.MemoryUsage)); var font = Style.Current.FontMedium; var pos = new Float2(10, 50); Render2D.DrawText(font, text, new Rectangle(pos + Float2.One, Size), Color.Black);