Refractor C++ code structure
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11
Source/Engine/Render2D/FallbackFonts.cpp
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11
Source/Engine/Render2D/FallbackFonts.cpp
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#include "FallbackFonts.h"
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#include "FontManager.h"
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#include "Engine/Core/Math/Math.h"
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FallbackFonts::FallbackFonts(const Array<FontAsset*>& fonts)
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: ManagedScriptingObject(SpawnParams(Guid::New(), Font::TypeInitializer)),
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_fontAssets(fonts)
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{
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}
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