RadialMenu and material nodes
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402
Source/Engine/UI/GUI/Special/RadialMenu.cs
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402
Source/Engine/UI/GUI/Special/RadialMenu.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FlaxEngine.GUI
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{
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/// <summary>
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///
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/// </summary>
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/// <seealso cref="FlaxEngine.GUI.ContainerControl" />
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public class RadialMenu : ContainerControl
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{
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[NoSerialize] private bool IsDirty = true;
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[NoSerialize] private float m_Angle;
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[NoSerialize] private float m_SelectedSegment;
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[NoSerialize] private int m_F_SelectedSegment = -1;
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private MaterialInstance MaterialInstance;
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private sbyte m_SegmentCount;
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private Color highlightColor;
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private Color forgraundColor;
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private Color selectionColor;
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private float m_EdgeOffset;
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private float m_Thickness = 0.0f;
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private float USize => Size.X < Size.Y ? Size.X : Size.Y;
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private bool ShowMatProp => MaterialInstance != null;
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private MaterialBase material;
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/// <summary>
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/// The material
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/// </summary>
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[EditorOrder(1)]
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public MaterialBase Material
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{
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get => material;
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set
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{
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material = value;
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if (material == null)
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{
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FlaxEngine.Object.DestroyNow(MaterialInstance);
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MaterialInstance = null;
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}
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else
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{
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IsDirty = true;
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}
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}
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}
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/// <summary>
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/// Gets or sets the edge offset.
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/// </summary>
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/// <value>
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/// The edge offset.
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/// </value>
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[EditorOrder(2), Range(0, 1)]
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public float EdgeOffset
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{
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get
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{
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return m_EdgeOffset;
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}
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set
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{
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m_EdgeOffset = Math.Clamp(value, 0, 1);
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IsDirty = true;
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this.PerformLayout();
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}
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}
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/// <summary>
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/// Gets or sets the thickness.
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/// </summary>
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/// <value>
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/// The thickness.
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/// </value>
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[EditorOrder(3), Range(0, 1), VisibleIf("ShowMatProp")]
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public float Thickness
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{
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get
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{
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return m_Thickness;
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}
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set
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{
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m_Thickness = Math.Clamp(value, 0, 1);
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IsDirty = true;
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this.PerformLayout();
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}
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}
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/// <summary>
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/// Gets or sets control background color (transparent color (alpha=0) means no background rendering)
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/// </summary>
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[VisibleIf("ShowMatProp")]
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public new Color BackgroundColor //force overload
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{
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get => base.BackgroundColor;
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set
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{
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IsDirty = true;
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base.BackgroundColor = value;
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}
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}
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/// <summary>
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/// Gets or sets the color of the highlight.
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/// </summary>
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/// <value>
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/// The color of the highlight.
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/// </value>
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[VisibleIf("ShowMatProp")]
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public Color HighlightColor { get => highlightColor; set { IsDirty = true; highlightColor = value; } }
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/// <summary>
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/// Gets or sets the color of the forgraund.
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/// </summary>
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/// <value>
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/// The color of the forgraund.
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/// </value>
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[VisibleIf("ShowMatProp")]
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public Color ForgraundColor { get => forgraundColor; set { IsDirty = true; forgraundColor = value; } }
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/// <summary>
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/// Gets or sets the color of the selection.
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/// </summary>
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/// <value>
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/// The color of the selection.
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/// </value>
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[VisibleIf("ShowMatProp")]
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public Color SelectionColor { get => selectionColor; set { IsDirty = true; selectionColor = value; } }
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/// <summary>
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/// The selected callback
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/// </summary>
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[HideInEditor]
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public Action<int> Selected;
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/// <summary>
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/// The allow change selection when inside
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/// </summary>
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[VisibleIf("ShowMatProp")]
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public bool AllowChangeSelectionWhenInside;
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/// <summary>
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/// The center as button
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/// </summary>
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[VisibleIf("ShowMatProp")]
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public bool CenterAsButton;
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/// <summary>
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/// Initializes a new instance of the <see cref="RadialMenu"/> class.
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/// </summary>
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public RadialMenu()
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: this(0, 0)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="RadialMenu"/> class.
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/// </summary>
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/// <param name="x">Position X coordinate</param>
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/// <param name="y">Position Y coordinate</param>
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/// <param name="width">Width</param>
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/// <param name="height">Height</param>
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public RadialMenu(float x, float y, float width = 100, float height = 100)
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: base(x, y, width, height)
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{
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var style = Style.Current;
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if (style != null)
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{
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BackgroundColor = style.BackgroundNormal;
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HighlightColor = style.BackgroundSelected;
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ForgraundColor = style.BackgroundHighlighted;
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SelectionColor = style.BackgroundSelected;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="RadialMenu"/> class.
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/// </summary>
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/// <param name="location">Position</param>
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/// <param name="size">Size</param>
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public RadialMenu(Float2 location, Float2 size)
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: this(location.X, location.Y, size.X, size.Y)
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{
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}
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/// <summary>
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/// Draws the control.
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/// </summary>
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public override void DrawSelf()
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{
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if (MaterialInstance != null)
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{
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if (IsDirty)
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{
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MaterialInstance.SetParameterValue("RadialPieMenu_EdgeOffset", Math.Clamp(1 - m_EdgeOffset, 0, 1));
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MaterialInstance.SetParameterValue("RadialPieMenu_Thickness", Math.Clamp(m_Thickness, 0, 1));
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MaterialInstance.SetParameterValue("RadialPieMenu_Angle", ((float)1 / m_SegmentCount) * Mathf.Pi);
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MaterialInstance.SetParameterValue("RadialPieMenu_SCount", m_SegmentCount);
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MaterialInstance.SetParameterValue("RadialPieMenu_HighlightColor", HighlightColor);
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MaterialInstance.SetParameterValue("RadialPieMenu_ForgraundColor", ForgraundColor);
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MaterialInstance.SetParameterValue("RadialPieMenu_BackgroundColor", BackgroundColor);
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MaterialInstance.SetParameterValue("RadialPieMenu_Rotation", -m_Angle + Mathf.Pi);
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UpdateFSS();
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IsDirty = false;
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}
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Render2D.DrawMaterial(MaterialInstance, new Rectangle(Float2.Zero, new Float2(Size.X < Size.Y ? Size.X : Size.Y)));
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}
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else
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{
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if (Material != null)
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{
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MaterialInstance = Material.CreateVirtualInstance();
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}
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}
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}
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/// <inheritdoc/>
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public override void OnMouseMove(Float2 location)
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{
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if (MaterialInstance != null)
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{
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if (m_F_SelectedSegment == -1)
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{
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var min = ((1 - m_EdgeOffset) - m_Thickness) * USize * 0.5f;
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var max = (1 - m_EdgeOffset) * USize * 0.5f;
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var val = ((USize * 0.5f) - location).Length;
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if (Mathf.IsInRange(val, min, max) || val < min && AllowChangeSelectionWhenInside)
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{
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var size = new Float2(USize);
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var p = (size * 0.5f) - location;
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var Sa = ((float)1 / m_SegmentCount) * Mathf.TwoPi;
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m_Angle = Mathf.Atan2(p.X, p.Y);
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m_Angle = Mathf.Ceil((m_Angle - (Sa * 0.5f)) / Sa) * Sa;
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m_SelectedSegment = m_Angle;
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m_SelectedSegment = Mathf.RoundToInt((m_SelectedSegment < 0 ? Mathf.TwoPi + m_SelectedSegment : m_SelectedSegment) / Sa);
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if (float.IsNaN(m_Angle) || float.IsInfinity(m_Angle))
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m_Angle = 0;
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MaterialInstance.SetParameterValue("RadialPieMenu_Rotation", -m_Angle + Mathf.Pi);
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}
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}
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}
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base.OnMouseMove(location);
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}
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/// <inheritdoc/>
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public override bool OnMouseDown(Float2 location, MouseButton button)
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{
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if (MaterialInstance == null)
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return base.OnMouseDown(location, button);
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var min = ((1 - m_EdgeOffset) - m_Thickness) * USize * 0.5f;
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var max = (1 - m_EdgeOffset) * USize * 0.5f;
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var val = ((USize * 0.5f) - location).Length;
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var c = val < min && CenterAsButton;
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var selected = (int)m_SelectedSegment;
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selected++;
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if (Mathf.IsInRange(val, min, max) || c)
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{
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if (c)
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{
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m_F_SelectedSegment = 0;
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}
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else
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{
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m_F_SelectedSegment = selected;
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}
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UpdateFSS();
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return true;
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}
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else
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{
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m_F_SelectedSegment = -1;
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UpdateFSS();
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}
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return base.OnMouseDown(location, button);
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}
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/// <inheritdoc/>
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public override bool OnMouseUp(Float2 location, MouseButton button)
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{
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if (MaterialInstance == null)
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return base.OnMouseDown(location, button);
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if (m_F_SelectedSegment >= 0)
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{
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if (Selected != null)
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{
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Selected(m_F_SelectedSegment);
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}
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m_F_SelectedSegment = -1;
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UpdateFSS();
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var min = ((1 - m_EdgeOffset) - m_Thickness) * USize * 0.5f;
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var max = (1 - m_EdgeOffset) * USize * 0.5f;
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var val = ((USize * 0.5f) - location).Length;
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if (Mathf.IsInRange(val, min, max) || val < min && AllowChangeSelectionWhenInside)
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{
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var size = new Float2(USize);
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var p = (size * 0.5f) - location;
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var Sa = ((float)1 / m_SegmentCount) * Mathf.TwoPi;
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m_Angle = Mathf.Atan2(p.X, p.Y);
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m_Angle = Mathf.Ceil((m_Angle - (Sa * 0.5f)) / Sa) * Sa;
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m_SelectedSegment = m_Angle;
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m_SelectedSegment = Mathf.RoundToInt((m_SelectedSegment < 0 ? Mathf.TwoPi + m_SelectedSegment : m_SelectedSegment) / Sa);
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if (float.IsNaN(m_Angle) || float.IsInfinity(m_Angle))
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m_Angle = 0;
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MaterialInstance.SetParameterValue("RadialPieMenu_Rotation", -m_Angle + Mathf.Pi);
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}
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}
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return base.OnMouseUp(location, button);
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}
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private void UpdateFSS()
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{
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if (m_F_SelectedSegment == -1)
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{
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MaterialInstance.SetParameterValue("RadialPieMenu_SelectionColor", ForgraundColor);
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}
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else
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{
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if (CenterAsButton)
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{
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if (m_F_SelectedSegment > 0)
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{
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MaterialInstance.SetParameterValue("RadialPieMenu_SelectionColor", SelectionColor);
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}
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else
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{
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MaterialInstance.SetParameterValue("RadialPieMenu_SelectionColor", ForgraundColor);
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}
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}
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else
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{
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MaterialInstance.SetParameterValue("RadialPieMenu_SelectionColor", SelectionColor);
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}
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}
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}
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/// <inheritdoc/>
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public override void OnMouseLeave()
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{
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if (MaterialInstance == null)
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return;
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m_SelectedSegment = 0;
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m_F_SelectedSegment = -1;
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if (Selected != null)
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{
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Selected(m_F_SelectedSegment);
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}
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UpdateFSS();
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}
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/// <inheritdoc/>
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public override void OnChildrenChanged()
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{
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m_SegmentCount = 0;
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for (int i = 0; i < Children.Count; i++)
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{
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if (Children[i] is Image)
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{
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m_SegmentCount++;
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}
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}
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IsDirty = true;
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base.OnChildrenChanged();
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}
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/// <inheritdoc/>
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public override void PerformLayout(bool force = false)
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{
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var Sa = -1.0f / m_SegmentCount * Mathf.TwoPi;
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var midp = USize * 0.5f;
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var mp = ((1 - m_EdgeOffset) - (m_Thickness * 0.5f)) * midp;
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float f = 0;
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if (m_SegmentCount % 2 != 0)
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{
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f += Sa * 0.5f;
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}
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if (MaterialInstance == null)
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{
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for (int i = 0; i < Children.Count; i++)
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{
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Children[i].Center = Rotate2D(new Float2(0, mp), f) + midp;
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f += Sa;
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}
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}
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else
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{
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for (int i = 0; i < Children.Count; i++)
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{
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if (Children[i] is Image)
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{
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Children[i].Center = Rotate2D(new Float2(0, mp), f) + midp;
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f += Sa;
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}
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}
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}
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base.PerformLayout(force);
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}
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private Float2 Rotate2D(Float2 point, float angle)
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{
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return new Float2(Mathf.Cos(angle) * point.X + Mathf.Sin(angle) * point.Y,
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Mathf.Cos(angle) * point.Y - Mathf.Sin(angle) * point.X);
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}
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}
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}
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Block a user