Format engine codebase with ReSharper

This commit is contained in:
Wojtek Figat
2022-06-14 19:05:04 +02:00
parent 3294624849
commit d4d27b88f0
82 changed files with 276 additions and 775 deletions

View File

@@ -33,10 +33,10 @@ void ExponentialHeightFog::Draw(RenderContext& renderContext)
{
// Render only when shader is valid and fog can be rendered
// Do not render exponential fog in orthographic views
if ((renderContext.View.Flags & ViewFlags::Fog) != 0
if ((renderContext.View.Flags & ViewFlags::Fog) != 0
&& renderContext.View.Pass & DrawPass::GBuffer
&& _shader
&& _shader->IsLoaded()
&& _shader
&& _shader->IsLoaded()
&& renderContext.View.IsPerspectiveProjection())
{
// Prepare