Format engine codebase with ReSharper
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@@ -12,9 +12,8 @@
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/// </summary>
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API_CLASS() class FLAXENGINE_API StaticModel : public ModelInstanceActor
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{
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DECLARE_SCENE_OBJECT(StaticModel);
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DECLARE_SCENE_OBJECT(StaticModel);
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private:
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Matrix _world;
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GeometryDrawStateData _drawState;
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float _scaleInLightmap;
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@@ -28,7 +27,6 @@ private:
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Model* _residencyChangedModel = nullptr;
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public:
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/// <summary>
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/// Finalizes an instance of the <see cref="StaticModel"/> class.
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/// </summary>
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@@ -52,7 +50,6 @@ public:
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LightmapEntry Lightmap;
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public:
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/// <summary>
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/// Gets the model world matrix transform.
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/// </summary>
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@@ -180,14 +177,12 @@ public:
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API_FUNCTION() void RemoveVertexColors();
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private:
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void OnModelChanged();
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void OnModelLoaded();
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void OnModelResidencyChanged();
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void UpdateBounds();
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public:
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// [ModelInstanceActor]
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bool HasContentLoaded() const override;
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void Draw(RenderContext& renderContext) override;
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@@ -198,7 +193,6 @@ public:
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bool IntersectsEntry(const Ray& ray, Real& distance, Vector3& normal, int32& entryIndex) override;
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protected:
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// [ModelInstanceActor]
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void OnTransformChanged() override;
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void OnEnable() override;
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