Format engine codebase with ReSharper
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@@ -9,9 +9,8 @@
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/// </summary>
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API_CLASS(Sealed, NoConstructor) class FLAXENGINE_API UICanvas : public Actor
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{
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DECLARE_SCENE_OBJECT(UICanvas);
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DECLARE_SCENE_OBJECT(UICanvas);
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public:
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// [Actor]
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#if USE_EDITOR
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BoundingBox GetEditorBox() const override;
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@@ -20,7 +19,6 @@ public:
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void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
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protected:
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// [Actor]
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void BeginPlay(SceneBeginData* data) final override;
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void EndPlay() final override;
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