Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
This commit is contained in:
@@ -455,7 +455,7 @@ namespace FlaxEditor.Content
|
||||
const float thumbnailInShadowSize = 50.0f;
|
||||
var shadowRect = rectangle.MakeExpanded((DefaultThumbnailSize - thumbnailInShadowSize) * rectangle.Width / DefaultThumbnailSize * 1.3f);
|
||||
if (!_shadowIcon.IsValid)
|
||||
_shadowIcon = Editor.Instance.Icons.AssetShadow;
|
||||
_shadowIcon = Editor.Instance.Icons.AssetShadow128;
|
||||
Render2D.DrawSprite(_shadowIcon, shadowRect);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user