Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
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@@ -82,13 +82,13 @@ namespace FlaxEditor.GUI
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var icons = Editor.Instance.Icons;
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var platforms = new[]
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{
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new PlatformData(PlatformType.Windows, icons.Windows, "Windows"),
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new PlatformData(PlatformType.XboxOne, icons.XboxOne, "Xbox One"),
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new PlatformData(PlatformType.UWP, icons.WindowsStore, "Windows Store"),
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new PlatformData(PlatformType.Linux, icons.Linux, "Linux"),
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new PlatformData(PlatformType.PS4, icons.PS4, "PlayStation 4"),
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new PlatformData(PlatformType.XboxScarlett, icons.XboxSeriesX, "Xbox Scarlett"),
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new PlatformData(PlatformType.Android, icons.Android, "Android"),
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new PlatformData(PlatformType.Windows, icons.WindowsIcon128, "Windows"),
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new PlatformData(PlatformType.XboxOne, icons.XBoxOne128, "Xbox One"),
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new PlatformData(PlatformType.UWP, icons.UWPStore128, "Windows Store"),
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new PlatformData(PlatformType.Linux, icons.LinuxIcon128, "Linux"),
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new PlatformData(PlatformType.PS4, icons.PS4Icon128, "PlayStation 4"),
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new PlatformData(PlatformType.XboxScarlett, icons.XBoxScarletIcon128, "Xbox Scarlett"),
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new PlatformData(PlatformType.Android, icons.AndroidIcon128, "Android"),
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};
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const float IconSize = 48.0f;
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