Adapt to new spritehandle names

Lots of files! However only change was renaming the icons overall.
This commit is contained in:
W2Wizard
2021-05-13 15:16:45 +02:00
parent 00cb802363
commit d54efc73f1
79 changed files with 302 additions and 301 deletions

View File

@@ -82,13 +82,13 @@ namespace FlaxEditor.GUI
var icons = Editor.Instance.Icons;
var platforms = new[]
{
new PlatformData(PlatformType.Windows, icons.Windows, "Windows"),
new PlatformData(PlatformType.XboxOne, icons.XboxOne, "Xbox One"),
new PlatformData(PlatformType.UWP, icons.WindowsStore, "Windows Store"),
new PlatformData(PlatformType.Linux, icons.Linux, "Linux"),
new PlatformData(PlatformType.PS4, icons.PS4, "PlayStation 4"),
new PlatformData(PlatformType.XboxScarlett, icons.XboxSeriesX, "Xbox Scarlett"),
new PlatformData(PlatformType.Android, icons.Android, "Android"),
new PlatformData(PlatformType.Windows, icons.WindowsIcon128, "Windows"),
new PlatformData(PlatformType.XboxOne, icons.XBoxOne128, "Xbox One"),
new PlatformData(PlatformType.UWP, icons.UWPStore128, "Windows Store"),
new PlatformData(PlatformType.Linux, icons.LinuxIcon128, "Linux"),
new PlatformData(PlatformType.PS4, icons.PS4Icon128, "PlayStation 4"),
new PlatformData(PlatformType.XboxScarlett, icons.XBoxScarletIcon128, "Xbox Scarlett"),
new PlatformData(PlatformType.Android, icons.AndroidIcon128, "Android"),
};
const float IconSize = 48.0f;