Adapt to new spritehandle names

Lots of files! However only change was renaming the icons overall.
This commit is contained in:
W2Wizard
2021-05-13 15:16:45 +02:00
parent 00cb802363
commit d54efc73f1
79 changed files with 302 additions and 301 deletions

View File

@@ -152,12 +152,12 @@ namespace FlaxEditor.Windows.Assets
_propertiesEditor.Select(_properties);
// Toolstrip
_toolstrip.AddButton(Editor.Icons.Import32, () => Editor.ContentImporting.Reimport((BinaryAssetItem)Item)).LinkTooltip("Reimport");
_toolstrip.AddButton(Editor.Icons.Import64, () => Editor.ContentImporting.Reimport((BinaryAssetItem)Item)).LinkTooltip("Reimport");
_toolstrip.AddSeparator();
_playButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Play32, OnPlay).LinkTooltip("Play/stop audio");
_pauseButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Pause32, OnPause).LinkTooltip("Pause audio");
_playButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Play64, OnPlay).LinkTooltip("Play/stop audio");
_pauseButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Pause64, OnPause).LinkTooltip("Pause audio");
_toolstrip.AddSeparator();
_toolstrip.AddButton(editor.Icons.Docs32, () => Platform.OpenUrl(Utilities.Constants.DocsUrl + "manual/audio/audio-clip.html")).LinkTooltip("See documentation to learn more");
_toolstrip.AddButton(editor.Icons.Docs64, () => Platform.OpenUrl(Utilities.Constants.DocsUrl + "manual/audio/audio-clip.html")).LinkTooltip("See documentation to learn more");
}
private void OnPlay()
@@ -244,7 +244,7 @@ namespace FlaxEditor.Windows.Assets
{
base.UpdateToolstrip();
_playButton.Icon = _previewSource && _previewSource.State == AudioSource.States.Playing ? Editor.Icons.Stop32 : Editor.Icons.Play32;
_playButton.Icon = _previewSource && _previewSource.State == AudioSource.States.Playing ? Editor.Icons.Stop64 : Editor.Icons.Play64;
_pauseButton.Enabled = _previewSource && _previewSource.State == AudioSource.States.Playing;
}