Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
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@@ -111,7 +111,7 @@ namespace FlaxEditor.Windows.Assets
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_propertiesEditor.Select(_proxy);
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// Toolstrip
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_saveButton = (ToolStripButton)_toolstrip.AddButton(editor.Icons.Save32, Save).LinkTooltip("Save");
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_saveButton = (ToolStripButton)_toolstrip.AddButton(editor.Icons.Save64, Save).LinkTooltip("Save");
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}
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private void OnTextChanged()
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