Adapt to new spritehandle names

Lots of files! However only change was renaming the icons overall.
This commit is contained in:
W2Wizard
2021-05-13 15:16:45 +02:00
parent 00cb802363
commit d54efc73f1
79 changed files with 302 additions and 301 deletions

View File

@@ -920,9 +920,9 @@ namespace FlaxEditor.Windows.Assets
{
// Toolstrip
_toolstrip.AddSeparator();
_toolstrip.AddButton(editor.Icons.Bone32, () => _preview.ShowNodes = !_preview.ShowNodes).SetAutoCheck(true).LinkTooltip("Show animated model nodes debug view");
_toolstrip.AddButton(editor.Icons.Bone64, () => _preview.ShowNodes = !_preview.ShowNodes).SetAutoCheck(true).LinkTooltip("Show animated model nodes debug view");
_toolstrip.AddSeparator();
_toolstrip.AddButton(editor.Icons.Docs32, () => Platform.OpenUrl(Utilities.Constants.DocsUrl + "manual/animation/skinned-model/index.html")).LinkTooltip("See documentation to learn more");
_toolstrip.AddButton(editor.Icons.Docs64, () => Platform.OpenUrl(Utilities.Constants.DocsUrl + "manual/animation/skinned-model/index.html")).LinkTooltip("See documentation to learn more");
// Model preview
_preview = new Preview(this)