Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
This commit is contained in:
@@ -241,10 +241,10 @@ namespace FlaxEditor.Windows.Assets
|
||||
_propertiesEditor.Modified += MarkAsEdited;
|
||||
|
||||
// Toolstrip
|
||||
_saveButton = (ToolStripButton)_toolstrip.AddButton(editor.Icons.Save32, Save).LinkTooltip("Save");
|
||||
_toolstrip.AddButton(editor.Icons.Import32, () => Editor.ContentImporting.Reimport((BinaryAssetItem)Item)).LinkTooltip("Reimport");
|
||||
_saveButton = (ToolStripButton)_toolstrip.AddButton(editor.Icons.Save64, Save).LinkTooltip("Save");
|
||||
_toolstrip.AddButton(editor.Icons.Import64, () => Editor.ContentImporting.Reimport((BinaryAssetItem)Item)).LinkTooltip("Reimport");
|
||||
_toolstrip.AddSeparator();
|
||||
_toolstrip.AddButton(editor.Icons.AddDoc32, () =>
|
||||
_toolstrip.AddButton(editor.Icons.AddFile64, () =>
|
||||
{
|
||||
var sprite = new Sprite
|
||||
{
|
||||
@@ -257,7 +257,7 @@ namespace FlaxEditor.Windows.Assets
|
||||
_propertiesEditor.BuildLayout();
|
||||
}).LinkTooltip("Add a new sprite");
|
||||
_toolstrip.AddSeparator();
|
||||
_toolstrip.AddButton(editor.Icons.PageScale32, _preview.CenterView).LinkTooltip("Center view");
|
||||
_toolstrip.AddButton(editor.Icons.CenterView64, _preview.CenterView).LinkTooltip("Center view");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
Reference in New Issue
Block a user