Adapt to new spritehandle names

Lots of files! However only change was renaming the icons overall.
This commit is contained in:
W2Wizard
2021-05-13 15:16:45 +02:00
parent 00cb802363
commit d54efc73f1
79 changed files with 302 additions and 301 deletions

View File

@@ -212,7 +212,7 @@ namespace FlaxEditor.Windows.Assets
IsScrollable = false,
Color = FlaxEngine.GUI.Style.Current.ForegroundGrey,
Margin = new Margin(1),
Brush = new SpriteBrush(Editor.Instance.Icons.Add48),
Brush = new SpriteBrush(Editor.Instance.Icons.Add64),
};
addNewFunction.Clicked += OnAddNewFunctionClicked;
@@ -227,7 +227,7 @@ namespace FlaxEditor.Windows.Assets
IsScrollable = false,
Color = FlaxEngine.GUI.Style.Current.ForegroundGrey,
Margin = new Margin(1),
Brush = new SpriteBrush(Editor.Instance.Icons.Import32),
Brush = new SpriteBrush(Editor.Instance.Icons.Import64),
};
overrideMethod.Clicked += OnOverrideMethodClicked;
}
@@ -385,23 +385,23 @@ namespace FlaxEditor.Windows.Assets
_propertiesEditor.Select(_properties);
// Toolstrip
_saveButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Save32, Save).LinkTooltip("Save");
_saveButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Save64, Save).LinkTooltip("Save");
_toolstrip.AddSeparator();
_undoButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Undo32, _undo.PerformUndo).LinkTooltip("Undo (Ctrl+Z)");
_redoButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Redo32, _undo.PerformRedo).LinkTooltip("Redo (Ctrl+Y)");
_undoButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Undo64, _undo.PerformUndo).LinkTooltip("Undo (Ctrl+Z)");
_redoButton = (ToolStripButton)_toolstrip.AddButton(Editor.Icons.Redo64, _undo.PerformRedo).LinkTooltip("Redo (Ctrl+Y)");
_toolstrip.AddSeparator();
_toolstrip.AddButton(editor.Icons.PageScale32, ShowWholeGraph).LinkTooltip("Show whole graph");
_toolstrip.AddButton(editor.Icons.CenterView64, ShowWholeGraph).LinkTooltip("Show whole graph");
_toolstrip.AddSeparator();
_toolstrip.AddButton(editor.Icons.Docs32, () => Platform.OpenUrl(Utilities.Constants.DocsUrl + "manual/scripting/visual/index.html")).LinkTooltip("See documentation to learn more");
_toolstrip.AddButton(editor.Icons.Docs64, () => Platform.OpenUrl(Utilities.Constants.DocsUrl + "manual/scripting/visual/index.html")).LinkTooltip("See documentation to learn more");
_debugToolstripControls = new[]
{
_toolstrip.AddSeparator(),
_toolstrip.AddButton(editor.Icons.Play32, OnDebuggerContinue).LinkTooltip("Continue (F5)"),
_toolstrip.AddButton(editor.Icons.Find32, OnDebuggerNavigateToCurrentNode).LinkTooltip("Navigate to the current stack trace node"),
_toolstrip.AddButton(editor.Icons.ArrowRight32, OnDebuggerStepOver).LinkTooltip("Step Over (F10)"),
_toolstrip.AddButton(editor.Icons.ArrowDown32, OnDebuggerStepInto).LinkTooltip("Step Into (F11)"),
_toolstrip.AddButton(editor.Icons.ArrowUp32, OnDebuggerStepOut).LinkTooltip("Step Out (Shift+F11)"),
_toolstrip.AddButton(editor.Icons.Stop32, OnDebuggerStop).LinkTooltip("Stop debugging"),
_toolstrip.AddButton(editor.Icons.Play64, OnDebuggerContinue).LinkTooltip("Continue (F5)"),
_toolstrip.AddButton(editor.Icons.Search64, OnDebuggerNavigateToCurrentNode).LinkTooltip("Navigate to the current stack trace node"),
_toolstrip.AddButton(editor.Icons.Right64, OnDebuggerStepOver).LinkTooltip("Step Over (F10)"),
_toolstrip.AddButton(editor.Icons.Down64, OnDebuggerStepInto).LinkTooltip("Step Into (F11)"),
_toolstrip.AddButton(editor.Icons.Up64, OnDebuggerStepOut).LinkTooltip("Step Out (Shift+F11)"),
_toolstrip.AddButton(editor.Icons.Stop64, OnDebuggerStop).LinkTooltip("Stop debugging"),
};
foreach (var control in _debugToolstripControls)
control.Visible = false;