diff --git a/Source/Editor/Surface/Archetypes/Animation.cs b/Source/Editor/Surface/Archetypes/Animation.cs index 43a699bf3..f71f50596 100644 --- a/Source/Editor/Surface/Archetypes/Animation.cs +++ b/Source/Editor/Surface/Archetypes/Animation.cs @@ -573,11 +573,11 @@ namespace FlaxEditor.Surface.Archetypes "Blend animation poses (with additive mode)" + "\n" + "\nNote: " + - "\nOrder of nodes matters, because Additive animation is appplayed on top of curent frame." + + "\nThe order of the nodes is important, because additive animation is applied on top of current frame." + "\n" + "\nTip for blender users:" + - "\nInside NLA the the order is bottom (first node in flax) to the top (last node in flax)" + - "\n​u need to place it in this order to get correct resoults", + "\nInside NLA the the order is bottom (first node in flax) to the top (last node in flax)." + + "\nYou need to place animations in this order to get correct results.", Flags = NodeFlags.AnimGraph, Size = new Float2(170, 80), DefaultValues = new object[]