Optimize physics simulation collisions pair cache
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@@ -60,19 +60,7 @@ public:
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/// <summary>
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/// Clears the data.
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/// </summary>
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void Clear()
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{
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PrevCollisions = Collisions;
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Collisions.Clear();
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NewCollisions.Clear();
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RemovedCollisions.Clear();
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NewTriggerPairs.Clear();
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LostTriggerPairs.Clear();
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BrokenJoints.Clear();
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}
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void Clear();
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/// <summary>
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/// Generates the new/old/removed collisions and a valid trigger pairs.
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