From d71ea5a72be7534fef2f0bd42502885191f2b77f Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 7 Jan 2026 17:57:03 +0100 Subject: [PATCH] DIsable temporal jitter in debug views of Vertex Colors and Quad Overdraw --- Source/Engine/Renderer/Renderer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Engine/Renderer/Renderer.cpp b/Source/Engine/Renderer/Renderer.cpp index 7a72cd923..fd7d43c8b 100644 --- a/Source/Engine/Renderer/Renderer.cpp +++ b/Source/Engine/Renderer/Renderer.cpp @@ -402,6 +402,8 @@ void RenderInner(SceneRenderTask* task, RenderContext& renderContext, RenderCont case ViewMode::MaterialComplexity: case ViewMode::Wireframe: case ViewMode::NoPostFx: + case ViewMode::VertexColors: + case ViewMode::QuadOverdraw: setup.UseTemporalAAJitter = false; break; }