Expose and document various APIs of Visject for plugins to use
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@@ -2,7 +2,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using FlaxEditor.Gizmo;
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using FlaxEditor.Content;
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using FlaxEditor.GUI.Tree;
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@@ -14,7 +13,6 @@ using FlaxEditor.Scripting;
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using FlaxEditor.States;
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using FlaxEngine;
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using FlaxEngine.GUI;
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using static FlaxEditor.GUI.ItemsListContextMenu;
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namespace FlaxEditor.Windows
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{
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@@ -24,8 +22,6 @@ namespace FlaxEditor.Windows
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/// <seealso cref="FlaxEditor.Windows.SceneEditorWindow" />
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public partial class SceneTreeWindow : SceneEditorWindow
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{
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public Panel SceneTreePanel => _sceneTreePanel;
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private TextBox _searchBox;
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private Tree _tree;
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private Panel _sceneTreePanel;
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@@ -37,6 +33,11 @@ namespace FlaxEditor.Windows
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private DragScriptItems _dragScriptItems;
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private DragHandlers _dragHandlers;
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/// <summary>
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/// Scene tree panel.
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/// </summary>
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public Panel SceneTreePanel => _sceneTreePanel;
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/// <summary>
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/// Initializes a new instance of the <see cref="SceneTreeWindow"/> class.
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/// </summary>
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