Expose and document various APIs of Visject for plugins to use

This commit is contained in:
Wojtek Figat
2024-02-18 11:06:42 +01:00
parent dfbde5f8eb
commit d76b5234c5
9 changed files with 68 additions and 67 deletions

View File

@@ -2,7 +2,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Gizmo;
using FlaxEditor.Content;
using FlaxEditor.GUI.Tree;
@@ -14,7 +13,6 @@ using FlaxEditor.Scripting;
using FlaxEditor.States;
using FlaxEngine;
using FlaxEngine.GUI;
using static FlaxEditor.GUI.ItemsListContextMenu;
namespace FlaxEditor.Windows
{
@@ -24,8 +22,6 @@ namespace FlaxEditor.Windows
/// <seealso cref="FlaxEditor.Windows.SceneEditorWindow" />
public partial class SceneTreeWindow : SceneEditorWindow
{
public Panel SceneTreePanel => _sceneTreePanel;
private TextBox _searchBox;
private Tree _tree;
private Panel _sceneTreePanel;
@@ -37,6 +33,11 @@ namespace FlaxEditor.Windows
private DragScriptItems _dragScriptItems;
private DragHandlers _dragHandlers;
/// <summary>
/// Scene tree panel.
/// </summary>
public Panel SceneTreePanel => _sceneTreePanel;
/// <summary>
/// Initializes a new instance of the <see cref="SceneTreeWindow"/> class.
/// </summary>