Update material size node to fit text..
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@@ -281,7 +281,7 @@ namespace FlaxEditor.Surface.Archetypes
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Title = "Material",
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Title = "Material",
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Description = "Main material node",
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Description = "Main material node",
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Flags = NodeFlags.MaterialGraph | NodeFlags.NoRemove | NodeFlags.NoSpawnViaGUI | NodeFlags.NoSpawnViaPaste | NodeFlags.NoCloseButton,
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Flags = NodeFlags.MaterialGraph | NodeFlags.NoRemove | NodeFlags.NoSpawnViaGUI | NodeFlags.NoSpawnViaPaste | NodeFlags.NoCloseButton,
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Size = new Float2(150, 300),
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Size = new Float2(180, 300),
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Elements = new[]
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Elements = new[]
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{
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{
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NodeElementArchetype.Factory.Input(0, "", true, typeof(void), 0),
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NodeElementArchetype.Factory.Input(0, "", true, typeof(void), 0),
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