diff --git a/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs b/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs index ca0aaee77..10857f685 100644 --- a/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs +++ b/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs @@ -282,7 +282,7 @@ namespace FlaxEditor.SceneGraph.GUI (window as PrefabWindow).ScrollingOnTreeView(false); // Start renaming the actor - var dialog = RenamePopup.Show(this, HeaderRect, _actorNode.Name, false); + var dialog = RenamePopup.Show(this, TextRect, _actorNode.Name, false); dialog.Renamed += OnRenamed; dialog.Closed += popup => {