Merge branch 'Tryibion-fix-spelling-virtual'

This commit is contained in:
Wojtek Figat
2024-09-09 07:58:08 +02:00

View File

@@ -198,12 +198,11 @@ namespace FlaxEditor.Modules
} }
/// <summary> /// <summary>
/// Gets the virtual proxy object from given path. /// Gets the virtual proxy object from given path.
/// <br></br>use case if the asset u trying to display is not a flax asset but u like to add custom functionality /// <br></br>Useful if the asset that needs to be displayed is not a Flax asset but needs custom functionality.
/// <br></br>to context menu,or display it the asset
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <returns>Asset proxy or null if cannot find.</returns> /// <returns>Asset proxy or null if not found.</returns>
public AssetProxy GetAssetVirtuallProxy(string path) public AssetProxy GetAssetVirtualProxy(string path)
{ {
for (int i = 0; i < Proxy.Count; i++) for (int i = 0; i < Proxy.Count; i++)
{ {
@@ -1019,7 +1018,7 @@ namespace FlaxEditor.Modules
} }
if (item == null) if (item == null)
{ {
var proxy = GetAssetVirtuallProxy(path); var proxy = GetAssetVirtualProxy(path);
item = proxy?.ConstructItem(path, assetInfo.TypeName, ref assetInfo.ID); item = proxy?.ConstructItem(path, assetInfo.TypeName, ref assetInfo.ID);
if (item == null) if (item == null)
{ {