Merge remote-tracking branch 'upstream/master' into Statusbar-Imrpovements

This commit is contained in:
davevanegdom
2023-09-22 13:19:57 +02:00
41 changed files with 323 additions and 127 deletions

View File

@@ -260,15 +260,20 @@ bool iOSPlatformTools::OnPostProcess(CookingData& data)
{
LOG(Info, "Building app package...");
const Char* configuration = data.Configuration == BuildConfiguration::Release ? TEXT("Release") : TEXT("Debug");
String command = String::Format(TEXT("xcodebuild -project FlaxGame.xcodeproj -configuration {} -scheme FlaxGame -archivePath FlaxGame.xcarchive archive"), configuration);
int32 result = Platform::RunProcess(command, data.OriginalOutputPath);
CreateProcessSettings procSettings;
procSettings.HiddenWindow = true;
procSettings.WorkingDirectory = data.OriginalOutputPath;
procSettings.FileName = TEXT("/usr/bin/xcodebuild");
procSettings.Arguments = String::Format(TEXT("-project FlaxGame.xcodeproj -configuration {} -scheme FlaxGame -archivePath FlaxGame.xcarchive archive"), configuration);
int32 result = Platform::CreateProcess(procSettings);
if (result != 0)
{
data.Error(String::Format(TEXT("Failed to package app (result code: {0}). See log for more info."), result));
return true;
}
command = TEXT("xcodebuild -exportArchive -archivePath FlaxGame.xcarchive -allowProvisioningUpdates -exportPath . -exportOptionsPlist ExportOptions.plist");
result = Platform::RunProcess(command, data.OriginalOutputPath);
procSettings.FileName = TEXT("/usr/bin/xcodebuild");
procSettings.Arguments = TEXT("-exportArchive -archivePath FlaxGame.xcarchive -allowProvisioningUpdates -exportPath . -exportOptionsPlist ExportOptions.plist");
result = Platform::CreateProcess(procSettings);
if (result != 0)
{
data.Error(String::Format(TEXT("Failed to package app (result code: {0}). See log for more info."), result));

View File

@@ -476,6 +476,7 @@ namespace FlaxEditor.GUI.Docking
settings.ShowInTaskbar = false;
settings.ActivateWhenFirstShown = false;
settings.IsTopmost = true;
settings.ShowAfterFirstPaint = false;
win = Platform.CreateWindow(ref settings);

View File

@@ -268,8 +268,16 @@ void RiderCodeEditor::OpenFile(const String& path, int32 line)
// Open file
line = line > 0 ? line : 1;
CreateProcessSettings procSettings;
#if !PLATFORM_MAC
procSettings.FileName = _execPath;
procSettings.Arguments = String::Format(TEXT("\"{0}\" --line {2} \"{1}\""), _solutionPath, path, line);
#else
// This follows pretty much how all the other engines open rider which deals with cross architecture issues
procSettings.FileName = "/usr/bin/open";
procSettings.Arguments = String::Format(TEXT("-n -a \"{0}\" --args \"{1}\" --line {3} \"{2}\""), _execPath, _solutionPath, path, line);
#endif
procSettings.HiddenWindow = false;
procSettings.WaitForEnd = false;
procSettings.LogOutput = false;
@@ -287,8 +295,14 @@ void RiderCodeEditor::OpenSolution()
// Open solution
CreateProcessSettings procSettings;
#if !PLATFORM_MAC
procSettings.FileName = _execPath;
procSettings.Arguments = String::Format(TEXT("\"{0}\""), _solutionPath);
#else
// This follows pretty much how all the other engines open rider which deals with cross architecture issues
procSettings.FileName = "/usr/bin/open";
procSettings.Arguments = String::Format(TEXT("-n -a \"{0}\" \"{1}\""), _execPath, _solutionPath);
#endif
procSettings.HiddenWindow = false;
procSettings.WaitForEnd = false;
procSettings.LogOutput = false;

View File

@@ -544,7 +544,7 @@ namespace FlaxEditor.Windows
if (noLocation)
{
desc.LocationFile = match.Groups[2].Value;
int.TryParse(match.Groups[5].Value, out desc.LocationLine);
int.TryParse(match.Groups[4].Value, out desc.LocationLine);
noLocation = false;
}
fineStackTrace.AppendLine(match.Groups[0].Value);