Add support for using unsigned integer input fields in Visject Surface editor
This commit is contained in:
161
Source/Editor/GUI/Input/UIntValueBox.cs
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161
Source/Editor/GUI/Input/UIntValueBox.cs
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@@ -0,0 +1,161 @@
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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using System;
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using FlaxEditor.Utilities;
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using FlaxEngine;
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namespace FlaxEditor.GUI.Input
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{
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/// <summary>
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/// Unsigned Integer value editor.
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/// </summary>
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/// <seealso cref="uint" />
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[HideInEditor]
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public class UIntValueBox : ValueBox<uint>
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{
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/// <inheritdoc />
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public override uint Value
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{
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get => _value;
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set
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{
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value = Mathf.Clamp(value, _min, _max);
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if (_value != value)
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{
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// Set value
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_value = value;
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// Update
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UpdateText();
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OnValueChanged();
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}
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}
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}
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/// <inheritdoc />
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public override uint MinValue
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{
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get => _min;
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set
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{
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if (_min != value)
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{
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if (value > _max)
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throw new ArgumentException();
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_min = value;
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Value = Value;
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}
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}
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}
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/// <inheritdoc />
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public override uint MaxValue
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{
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get => _max;
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set
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{
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if (_max != value)
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{
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if (value < _min)
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throw new ArgumentException();
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_max = value;
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Value = Value;
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}
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="UIntValueBox"/> class.
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/// </summary>
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/// <param name="value">The value.</param>
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/// <param name="x">The x location.</param>
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/// <param name="y">The y location.</param>
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/// <param name="width">The width.</param>
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/// <param name="min">The minimum value.</param>
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/// <param name="max">The maximum value.</param>
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/// <param name="slideSpeed">The slide speed.</param>
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public UIntValueBox(uint value, float x = 0, float y = 0, float width = 120, uint min = uint.MinValue, uint max = uint.MaxValue, float slideSpeed = 1)
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: base(Mathf.Clamp(value, min, max), x, y, width, min, max, slideSpeed)
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{
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UpdateText();
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}
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/// <summary>
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/// Sets the value limits.
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/// </summary>
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/// <param name="min">The minimum value (bottom range).</param>
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/// <param name="max">The maximum value (upper range).</param>
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public void SetLimits(uint min, uint max)
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{
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_min = min;
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_max = Mathf.Max(_min, max);
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Value = Value;
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}
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/// <summary>
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/// Sets the limits from the attribute.
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/// </summary>
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/// <param name="limits">The limits.</param>
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public void SetLimits(RangeAttribute limits)
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{
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_min = limits.Min <= 0 ? uint.MinValue : (uint)limits.Min;
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_max = Math.Max(_min, limits.Max == float.MaxValue ? uint.MaxValue : (uint)limits.Max);
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Value = Value;
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}
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/// <summary>
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/// Sets the limits from the attribute.
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/// </summary>
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/// <param name="limits">The limits.</param>
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public void SetLimits(LimitAttribute limits)
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{
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_min = limits.Min <= 0 ? uint.MinValue : (uint)limits.Min;
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_max = Math.Max(_min, limits.Max == float.MaxValue ? uint.MaxValue : (uint)limits.Max);
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_slideSpeed = limits.SliderSpeed;
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Value = Value;
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}
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/// <summary>
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/// Sets the limits from the other <see cref="UIntValueBox"/>.
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/// </summary>
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/// <param name="other">The other.</param>
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public void SetLimits(UIntValueBox other)
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{
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_min = other._min;
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_max = other._max;
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_slideSpeed = other._slideSpeed;
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Value = Value;
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}
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/// <inheritdoc />
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protected sealed override void UpdateText()
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{
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var text = _value.ToString();
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SetText(text);
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}
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/// <inheritdoc />
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protected override void TryGetValue()
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{
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try
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{
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var value = ShuntingYard.Parse(Text);
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Value = (uint)value;
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}
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catch (Exception ex)
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{
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// Fall back to previous value
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Editor.LogWarning(ex);
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}
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}
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/// <inheritdoc />
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protected override void ApplySliding(float delta)
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{
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Value = _startSlideValue + (uint)delta;
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}
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}
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}
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@@ -105,13 +105,13 @@ namespace FlaxEditor.Surface.Elements
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{
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public bool CanUse(InputBox box, ref ScriptType type)
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{
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return type.Type == typeof(int) || type.Type == typeof(uint);
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return type.Type == typeof(int);
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}
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public Control Create(InputBox box, ref Rectangle bounds)
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{
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var value = IntegerValue.Get(box.ParentNode, box.Archetype);
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var control = new IntValueBox(value, bounds.X, bounds.Y, 40, box.CurrentType.Type == typeof(uint) ? 0 : int.MinValue, int.MaxValue, 0.01f)
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var control = new IntValueBox(value, bounds.X, bounds.Y, 40, int.MinValue, int.MaxValue, 0.01f)
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{
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Height = bounds.Height,
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Parent = box.Parent,
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@@ -145,6 +145,50 @@ namespace FlaxEditor.Surface.Elements
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}
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}
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class UnsignedIntegerDefaultValueEditor : IDefaultValueEditor
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{
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public bool CanUse(InputBox box, ref ScriptType type)
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{
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return type.Type == typeof(uint);
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}
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public Control Create(InputBox box, ref Rectangle bounds)
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{
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var value = UnsignedIntegerValue.Get(box.ParentNode, box.Archetype);
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var control = new UIntValueBox(value, bounds.X, bounds.Y, 40, uint.MinValue, uint.MaxValue, 0.01f)
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{
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Height = bounds.Height,
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Parent = box.Parent,
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Tag = box,
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};
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control.BoxValueChanged += OnValueBoxChanged;
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return control;
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}
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public bool IsValid(InputBox box, Control control)
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{
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return control is UIntValueBox;
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}
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public void UpdateDefaultValue(InputBox box, Control control)
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{
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if (control is UIntValueBox intValue)
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{
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intValue.Value = UnsignedIntegerValue.Get(box.ParentNode, box.Archetype);
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}
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}
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public void UpdateAttributes(InputBox box, object[] attributes, Control control)
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{
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}
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private void OnValueBoxChanged(ValueBox<uint> control)
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{
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var box = (InputBox)control.Tag;
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UnsignedIntegerValue.Set(box.ParentNode, box.Archetype, control.Value);
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}
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}
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class FloatingDefaultValueEditor : IDefaultValueEditor
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{
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public bool CanUse(InputBox box, ref ScriptType type)
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@@ -817,6 +861,7 @@ namespace FlaxEditor.Surface.Elements
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{
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new BooleanDefaultValueEditor(),
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new IntegerDefaultValueEditor(),
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new UnsignedIntegerDefaultValueEditor(),
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new FloatingDefaultValueEditor(),
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new StringDefaultValueEditor(),
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new Vector2DefaultValueEditor(),
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153
Source/Editor/Surface/Elements/UnsignedIntegerValue.cs
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153
Source/Editor/Surface/Elements/UnsignedIntegerValue.cs
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@@ -0,0 +1,153 @@
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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using FlaxEditor.GUI.Input;
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor.Surface.Elements
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{
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/// <summary>
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/// Unsigned Integer value editing element.
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/// </summary>
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/// <seealso cref="UIntValueBox" />
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/// <seealso cref="ISurfaceNodeElement" />
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[HideInEditor]
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public sealed class UnsignedIntegerValue : UIntValueBox, ISurfaceNodeElement
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{
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/// <inheritdoc />
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public SurfaceNode ParentNode { get; }
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/// <inheritdoc />
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public NodeElementArchetype Archetype { get; }
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/// <inheritdoc />
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public UnsignedIntegerValue(SurfaceNode parentNode, NodeElementArchetype archetype)
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: base(Get(parentNode, archetype), archetype.Position.X, archetype.Position.Y, 50, (uint)archetype.ValueMin, (uint)archetype.ValueMax, 0.05f)
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{
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ParentNode = parentNode;
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Archetype = archetype;
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ParentNode.ValuesChanged += OnNodeValuesChanged;
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}
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private void OnNodeValuesChanged()
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{
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Value = Get(ParentNode, Archetype);
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}
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/// <inheritdoc />
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public override void Draw()
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{
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base.Draw();
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// Draw border
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if (!IsFocused)
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Render2D.DrawRectangle(new Rectangle(Vector2.Zero, Size), Style.Current.BorderNormal);
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}
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/// <inheritdoc />
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protected override void OnValueChanged()
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{
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base.OnValueChanged();
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Set(ParentNode, Archetype, Value);
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}
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/// <summary>
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/// Gets the unsigned integer value from the specified parent node. Handles type casting and components gather.
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/// </summary>
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/// <param name="parentNode">The parent node.</param>
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/// <param name="arch">The node element archetype.</param>
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/// <returns>The result value.</returns>
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public static uint Get(SurfaceNode parentNode, NodeElementArchetype arch)
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{
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if (arch.ValueIndex < 0)
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return 0;
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uint result;
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var value = parentNode.Values[arch.ValueIndex];
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// Note: this value box may edit on component of the vector like Vector3.Y, BoxID from Archetype tells which component pick
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if (value is int valueInt)
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result = (uint)valueInt;
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else if (value is uint valueUint)
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result = valueUint;
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else if (value is long valueLong)
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result = (uint)valueLong;
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else if (value is ulong valueUlong)
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result = (uint)valueUlong;
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else if (value is float valueFloat)
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result = (uint)valueFloat;
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else if (value is Vector2 valueVec2)
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result = (uint)(arch.BoxID == 0 ? valueVec2.X : valueVec2.Y);
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else if (value is Vector3 valueVec3)
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result = (uint)(arch.BoxID == 0 ? valueVec3.X : arch.BoxID == 1 ? valueVec3.Y : valueVec3.Z);
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else if (value is Vector4 valueVec4)
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result = (uint)(arch.BoxID == 0 ? valueVec4.X : arch.BoxID == 1 ? valueVec4.Y : arch.BoxID == 2 ? valueVec4.Z : valueVec4.W);
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else
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result = 0;
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return result;
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}
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/// <summary>
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/// Sets the unsigned integer value of the specified parent node. Handles type casting and components assignment.
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/// </summary>
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/// <param name="parentNode">The parent node.</param>
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/// <param name="arch">The node element archetype.</param>
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/// <param name="toSet">The value to set.</param>
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public static void Set(SurfaceNode parentNode, NodeElementArchetype arch, uint toSet)
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{
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if (arch.ValueIndex < 0)
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return;
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var value = parentNode.Values[arch.ValueIndex];
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float toSetF = (float)toSet;
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if (value is int)
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value = (int)toSet;
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else if (value is uint)
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value = toSet;
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else if (value is long)
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value = (long)toSet;
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else if (value is ulong)
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value = (ulong)toSet;
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else if (value is float)
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value = toSetF;
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else if (value is Vector2 valueVec2)
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{
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if (arch.BoxID == 0)
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valueVec2.X = toSetF;
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else
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valueVec2.Y = toSetF;
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value = valueVec2;
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}
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else if (value is Vector3 valueVec3)
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{
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if (arch.BoxID == 0)
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valueVec3.X = toSetF;
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else if (arch.BoxID == 1)
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valueVec3.Y = toSetF;
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else
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valueVec3.Z = toSetF;
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value = valueVec3;
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}
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else if (value is Vector4 valueVec4)
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{
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if (arch.BoxID == 0)
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valueVec4.X = toSetF;
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else if (arch.BoxID == 1)
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valueVec4.Y = toSetF;
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else if (arch.BoxID == 2)
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valueVec4.Z = toSetF;
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else
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valueVec4.W = toSetF;
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value = valueVec4;
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}
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else
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value = 0;
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parentNode.SetValue(arch.ValueIndex, value);
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}
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}
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}
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@@ -316,6 +316,16 @@ namespace FlaxEngine
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return a <= b ? b : a;
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}
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/// <summary>
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/// Returns the largest of two or more values.
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/// </summary>
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/// <param name="a"></param>
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/// <param name="b"></param>
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public static uint Max(uint a, uint b)
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{
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return a <= b ? b : a;
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}
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/// <summary>
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/// Returns the largest of two or more values.
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/// </summary>
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@@ -401,6 +411,16 @@ namespace FlaxEngine
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return a >= b ? b : a;
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}
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/// <summary>
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/// Returns the smallest of two or more values.
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/// </summary>
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/// <param name="a"></param>
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/// <param name="b"></param>
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public static uint Min(uint a, uint b)
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{
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return a >= b ? b : a;
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}
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/// <summary>
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/// Returns the smallest of two or more values.
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/// </summary>
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@@ -1173,6 +1193,18 @@ namespace FlaxEngine
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return value < min ? min : value > max ? max : value;
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}
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/// <summary>
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/// Clamps the specified value.
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/// </summary>
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/// <param name="value">The value.</param>
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/// <param name="min">The min.</param>
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/// <param name="max">The max.</param>
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/// <returns>The result of clamping a value between min and max</returns>
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public static uint Clamp(uint value, uint min, uint max)
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{
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return value < min ? min : value > max ? max : value;
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}
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/// <summary>
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/// Interpolates between two values using a linear function by a given amount.
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/// </summary>
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Block a user