diff --git a/Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp b/Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp index 684aeca19..5968bdd78 100644 --- a/Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp +++ b/Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp @@ -117,9 +117,7 @@ void SimulationEventCallback::onContact(const PxContactPairHeader& pairHeader, c { // Skip sending events to removed actors if (pairHeader.flags & (PxContactPairHeaderFlag::eREMOVED_ACTOR_0 | PxContactPairHeaderFlag::eREMOVED_ACTOR_1)) - { return; - } Collision c; PxContactPairExtraDataIterator j(pairHeader.extraDataStream, pairHeader.extraDataStreamSize); @@ -193,7 +191,7 @@ void SimulationEventCallback::onContact(const PxContactPairHeader& pairHeader, c RemovedCollisions.Add(c); } } - ASSERT(!j.nextItemSet()); + //ASSERT(!j.nextItemSet()); } void SimulationEventCallback::onTrigger(PxTriggerPair* pairs, PxU32 count)