Force GC to run periodically in order to reduce stuttering
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@@ -20,6 +20,7 @@
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#include "Engine/Threading/MainThreadTask.h"
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#include "Engine/Threading/ThreadRegistry.h"
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#include "Engine/Graphics/GPUDevice.h"
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#include "Engine/Scripting/ManagedCLR/MCore.h"
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#include "Engine/Scripting/ScriptingType.h"
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#include "Engine/Content/Content.h"
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#include "Engine/Content/JsonAsset.h"
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@@ -309,6 +310,14 @@ void Engine::OnUpdate()
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// Update services
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EngineService::OnUpdate();
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#ifdef USE_NETCORE
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// Force GC to run in background periodically to avoid large blocking collections causing hitches
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if (Time::Update.TicksCount % 60 == 0)
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{
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MCore::GC::Collect(MCore::GC::MaxGeneration(), MGCCollectionMode::Forced, false, false);
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}
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#endif
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}
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void Engine::OnLateUpdate()
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