Fixed implicit type conversion for type specialization
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@@ -193,8 +193,8 @@ bool ShaderCacheManagerService::Init()
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CacheVersion cacheVersion;
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const String cacheVerFile = rootDir / TEXT("CacheVersion");
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#if USE_EDITOR
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const bool shaderDebug = CommandLine::Options.ShaderDebug;
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const bool shaderProfile = CommandLine::Options.ShaderProfile;
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const bool shaderDebug = CommandLine::Options.ShaderDebug.IsTrue();
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const bool shaderProfile = CommandLine::Options.ShaderProfile.IsTrue();
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#else
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const bool shaderDebug = false;
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#endif
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