**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**

#3044 #2667
This commit is contained in:
Wojtek Figat
2025-01-06 22:47:19 +01:00
parent 29bfef677f
commit db4d7d2a05
65 changed files with 4428 additions and 3106 deletions

View File

@@ -1496,8 +1496,8 @@ void PixelFormatExtensions::GetSamplerInternal(PixelFormat format, int32& pixelS
if (const PixelFormatSampler* sampler = PixelFormatSampler::Get(format))
{
pixelSize = sampler->PixelSize;
*read = sampler->Read;
*write = sampler->Write;
*read = (void*)sampler->Read;
*write = (void*)sampler->Write;
}
}