**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**

#3044 #2667
This commit is contained in:
Wojtek Figat
2025-01-06 22:47:19 +01:00
parent 29bfef677f
commit db4d7d2a05
65 changed files with 4428 additions and 3106 deletions

View File

@@ -1,9 +1,7 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "GPUVertexLayout.h"
#if GPU_ENABLE_ASSERTION_LOW_LAYERS
#include "Engine/Core/Log.h"
#endif
#include "Engine/Core/Collections/Dictionary.h"
#include "Engine/Core/Math/Math.h"
#include "Engine/Core/Types/Span.h"