diff --git a/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp b/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp index 3fd2060d9..4d9e1c1c1 100644 --- a/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp +++ b/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp @@ -426,6 +426,9 @@ bool GlobalSurfaceAtlasPass::Init() // Check platform support const auto device = GPUDevice::Instance; _supported = device->GetFeatureLevel() >= FeatureLevel::SM5 && device->Limits.HasCompute && device->Limits.HasTypedUAVLoad; +#if PLATFORM_APPLE_FAMILY + _supported = false; // Vulkan over Metal has some issues in complex scenes with DDGI +#endif return false; }