Use arm64 for deploy for macOS
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@@ -37,7 +37,7 @@ namespace Flax.Deploy
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BuildPlatform(TargetPlatform.Linux, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Linux, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Windows, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Windows, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Android, TargetArchitecture.ARM64);
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BuildPlatform(TargetPlatform.Android, TargetArchitecture.ARM64);
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BuildPlatform(TargetPlatform.Mac, TargetArchitecture.x64);
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BuildPlatform(TargetPlatform.Mac, TargetArchitecture.x64, TargetArchitecture.ARM64);
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}
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}
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else
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else
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{
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{
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@@ -112,7 +112,8 @@ namespace Flax.Deploy
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var targetPlatform = Platform.BuildPlatform.Target;
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var targetPlatform = Platform.BuildPlatform.Target;
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foreach (var configuration in Configurations)
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foreach (var configuration in Configurations)
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{
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{
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", targetPlatform, TargetArchitecture.x64, configuration);
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var arch = targetPlatform == TargetPlatform.Mac ? TargetArchitecture.ARM64 : TargetArchitecture.x64;
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", targetPlatform, arch, configuration);
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}
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}
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}
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}
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