Merge branch 'xaudio2_crash' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-xaudio2_crash
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
#include "AudioBackendXAudio2.h"
|
||||
#include "Engine/Audio/AudioSettings.h"
|
||||
#include "Engine/Core/Collections/Array.h"
|
||||
#include "Engine/Core/Collections/ChunkedArray.h"
|
||||
#include "Engine/Core/Log.h"
|
||||
#include "Engine/Audio/Audio.h"
|
||||
#include "Engine/Audio/AudioSource.h"
|
||||
@@ -208,8 +209,8 @@ namespace XAudio2
|
||||
bool ForceDirty = true;
|
||||
Listener Listeners[AUDIO_MAX_LISTENERS];
|
||||
CriticalSection Locker;
|
||||
Array<Source> Sources(32); // TODO: use ChunkedArray for better performance
|
||||
Array<Buffer*> Buffers(64); // TODO: use ChunkedArray for better performance or use buffers pool?
|
||||
ChunkedArray<Source, 32> Sources;
|
||||
ChunkedArray<Buffer*, 64> Buffers; // TODO: use ChunkedArray for better performance or use buffers pool?
|
||||
EngineCallback Callback;
|
||||
|
||||
Listener* GetListener()
|
||||
|
||||
Reference in New Issue
Block a user