- Basic constants can now be converted to parameters
This commit is contained in:
@@ -7,11 +7,13 @@ using Real = System.Single;
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#endif
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using System;
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using System.Linq;
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using System.Reflection;
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using FlaxEditor.CustomEditors.Editors;
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using FlaxEditor.GUI;
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using FlaxEditor.Scripting;
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using FlaxEditor.Surface.Elements;
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using FlaxEditor.Surface.Undo;
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using FlaxEngine;
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using FlaxEngine.GUI;
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using FlaxEngine.Utilities;
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@@ -347,6 +349,75 @@ namespace FlaxEditor.Surface.Archetypes
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}
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}
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private class ConstantNode : SurfaceNode
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{
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private ScriptType _type;
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/// <inheritdoc />
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public ConstantNode(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch, ScriptType type)
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: base(id, context, nodeArch, groupArch)
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{
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_type = type;
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}
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/// <inheritdoc />
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public override void OnShowSecondaryContextMenu(FlaxEditor.GUI.ContextMenu.ContextMenu menu, Float2 location)
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{
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base.OnShowSecondaryContextMenu(menu, location);
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menu.AddSeparator();
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menu.AddButton("Convert to Parameter", OnConvertToParameter);
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}
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private void OnConvertToParameter()
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{
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if(Surface.Owner is not IVisjectSurfaceWindow window)
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throw new Exception("Surface owner is not a Visject Surface Window");
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Asset asset = Surface.Owner.SurfaceAsset;
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if (asset == null || !asset.IsLoaded)
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{
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Editor.LogError("Asset is null or not loaded");
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return;
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}
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var paramIndex = Surface.Parameters.Count;
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var paramAction = new AddRemoveParamAction
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{
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Window = window,
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IsAdd = true,
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Name = Utilities.Utils.IncrementNameNumber("New parameter", x => OnParameterRenameValidate(null, x)),
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Type = _type,
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Index = paramIndex,
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InitValue = Values[0],
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};
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paramAction.Do();
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var parameterGuid = Surface.Parameters[paramIndex].ID;
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bool undoEnabled = Surface.Undo.Enabled;
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Surface.Undo.Enabled = false;
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SurfaceNode node = Surface.Context.SpawnNode(6, 1, this.Location, new object[] {parameterGuid});
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Surface.Undo.Enabled = undoEnabled;
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if (node is not Parameters.SurfaceNodeParamsGet getNode)
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throw new Exception("Node is not a ParamsGet node!");
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var spawnNodeAction = new AddRemoveNodeAction(getNode, true);
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var removeConstantAction = new AddRemoveNodeAction(this, false);
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Surface.AddBatchedUndoAction(new MultiUndoAction(paramAction, spawnNodeAction, removeConstantAction));
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removeConstantAction.Do();
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}
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private bool OnParameterRenameValidate(RenamePopup popup, string value)
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{
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if(Surface.Owner is not IVisjectSurfaceWindow window)
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throw new Exception("Surface owner is not a Visject Surface Window");
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return !string.IsNullOrWhiteSpace(value) && window.VisjectSurface.Parameters.All(x => x.Name != value);
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}
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}
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/// <summary>
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/// The nodes for that group.
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/// </summary>
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@@ -356,6 +427,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 1,
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Title = "Bool",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(bool))),
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Description = "Constant boolean value",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(110, 20),
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@@ -388,6 +460,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 2,
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Title = "Integer",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(int))),
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Description = "Constant integer value",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(110, 20),
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@@ -415,6 +488,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 3,
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Title = "Float",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(float))),
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Description = "Constant floating point",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(110, 20),
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@@ -442,6 +516,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 4,
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Title = "Float2",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Float2))),
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Description = "Constant Float2",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(130, 60),
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@@ -472,6 +547,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 5,
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Title = "Float3",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Float3))),
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Description = "Constant Float3",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(130, 80),
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@@ -504,6 +580,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 6,
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Title = "Float4",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Float4))),
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Description = "Constant Float4",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(130, 100),
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@@ -538,6 +615,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 7,
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Title = "Color",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Color))),
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Description = "RGBA color",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(70, 100),
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@@ -644,6 +722,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 12,
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Title = "Unsigned Integer",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Float3))),
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Description = "Constant unsigned integer value",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(170, 20),
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@@ -700,6 +779,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 16,
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Title = "Vector2",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Vector2))),
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Description = "Constant Vector2",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(130, 60),
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@@ -720,6 +800,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 17,
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Title = "Vector3",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Vector3))),
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Description = "Constant Vector3",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(130, 80),
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@@ -742,6 +823,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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TypeID = 18,
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Title = "Vector4",
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Create = (id, context, arch, groupArch) => new ConstantNode(id, context, arch, groupArch, new ScriptType(typeof(Vector4))),
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Description = "Constant Vector4",
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Flags = NodeFlags.AllGraphs,
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Size = new Float2(130, 100),
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@@ -56,7 +56,7 @@ namespace FlaxEditor.Surface
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/// <param name="type">The type.</param>
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/// <param name="name">The name.</param>
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/// <returns>The created parameter.</returns>
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public static SurfaceParameter Create(ScriptType type, string name)
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public static SurfaceParameter Create(ScriptType type, string name, object initValue = null)
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{
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return new SurfaceParameter
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{
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@@ -64,7 +64,7 @@ namespace FlaxEditor.Surface
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IsPublic = true,
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Name = name,
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Type = type,
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Value = TypeUtils.GetDefaultValue(type),
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Value = initValue ?? TypeUtils.GetDefaultValue(type),
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};
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}
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}
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@@ -278,6 +278,11 @@ namespace FlaxEditor.Surface
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/// </summary>
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public ScriptType Type;
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/// <summary>
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/// The value to initialize the parameter with. (Can be null)
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/// </summary>
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public object InitValue;
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/// <inheritdoc />
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public string ActionString => IsAdd ? "Add parameter" : "Remove parameter";
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@@ -304,7 +309,7 @@ namespace FlaxEditor.Surface
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var type = Type;
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if (IsAdd && type.Type == typeof(NormalMap))
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type = new ScriptType(typeof(Texture));
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var param = SurfaceParameter.Create(type, Name);
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var param = SurfaceParameter.Create(type, Name, InitValue);
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if (IsAdd && Type.Type == typeof(NormalMap))
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param.Value = FlaxEngine.Content.LoadAsyncInternal<Texture>("Engine/Textures/NormalTexture");
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Window.VisjectSurface.Parameters.Insert(Index, param);
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