Add Particle Radius to in-built particle attributes

This commit is contained in:
Wojtek Figat
2021-03-05 14:33:31 +01:00
parent dbc88af339
commit dd1dd2ef8a
8 changed files with 44 additions and 0 deletions

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@@ -615,6 +615,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
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@@ -628,6 +629,7 @@ void ParticleEmitterGraphCPUExecutor::ProcessModule(ParticleEmitterGraphCPUNode*
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{
auto& attribute = _data->Buffer->Layout->Attributes[node->Attributes[0]];
byte* dataPtr = start + attribute.Offset;