Add Particle Radius to in-built particle attributes
This commit is contained in:
@@ -346,6 +346,12 @@ void ParticleEmitterGPUGenerator::ProcessGroupParticles(Box* box, Node* node, Va
|
||||
const auto lifetime = AccessParticleAttribute(node, TEXT("Lifetime"), ParticleAttribute::ValueTypes::Float, AccessMode::Read);
|
||||
value = writeOperation2(node, age, lifetime, '/');
|
||||
break;
|
||||
}
|
||||
// Particle Radius
|
||||
case 111:
|
||||
{
|
||||
value = AccessParticleAttribute(node, TEXT("Radius"), ParticleAttribute::ValueTypes::Float, AccessMode::Read);
|
||||
break;
|
||||
}
|
||||
// Effect Position
|
||||
case 200:
|
||||
|
||||
Reference in New Issue
Block a user