Add Particle Radius to in-built particle attributes

This commit is contained in:
Wojtek Figat
2021-03-05 14:33:31 +01:00
parent dbc88af339
commit dd1dd2ef8a
8 changed files with 44 additions and 0 deletions

View File

@@ -346,6 +346,12 @@ void ParticleEmitterGPUGenerator::ProcessGroupParticles(Box* box, Node* node, Va
const auto lifetime = AccessParticleAttribute(node, TEXT("Lifetime"), ParticleAttribute::ValueTypes::Float, AccessMode::Read);
value = writeOperation2(node, age, lifetime, '/');
break;
}
// Particle Radius
case 111:
{
value = AccessParticleAttribute(node, TEXT("Radius"), ParticleAttribute::ValueTypes::Float, AccessMode::Read);
break;
}
// Effect Position
case 200: