From de02131d0a2d16048718b525310743e95d6e2b1c Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 16 Mar 2021 16:07:08 +0100 Subject: [PATCH] Update --- Source/Engine/Audio/Audio.Build.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Source/Engine/Audio/Audio.Build.cs b/Source/Engine/Audio/Audio.Build.cs index c8ecda06d..6a99a11c2 100644 --- a/Source/Engine/Audio/Audio.Build.cs +++ b/Source/Engine/Audio/Audio.Build.cs @@ -48,8 +48,7 @@ public class Audio : EngineModule break; case TargetPlatform.Switch: options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "Switch", "Engine", "Audio")); - //options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_SWITCH"); // TODO: impl audio on switch - useNone = true; + options.CompileEnv.PreprocessorDefinitions.Add("AUDIO_API_SWITCH"); break; default: throw new InvalidPlatformException(options.Platform.Target); }