Adjust epsilon in IsNormalized checks to be less strict

This commit is contained in:
2024-10-04 21:19:21 +03:00
parent a4474416ac
commit de67d1bf73
13 changed files with 13 additions and 13 deletions

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@@ -136,7 +136,7 @@ public:
// Gets a value indicting whether this instance is normalized.
bool IsNormalized() const
{
return Math::Abs((X * X + Y * Y + Z * Z) - 1.0f) < 1e-4f;
return Math::Abs((X * X + Y * Y + Z * Z) - 1.0f) < 1e-3f;
}
// Gets a value indicting whether this vector is zero.