Add -new command line arg to create a new project
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@@ -296,7 +296,7 @@ namespace FlaxEditor.Content.Settings
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}
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// Create new settings asset and link it to the game settings
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var path = StringUtils.CombinePaths(Globals.ProjectContentFolder, CustomEditors.CustomEditorsUtil.GetPropertyNameUI(typeof(T).Name) + ".json");
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var path = StringUtils.CombinePaths(Globals.ProjectContentFolder, "Settings", CustomEditors.CustomEditorsUtil.GetPropertyNameUI(typeof(T).Name) + ".json");
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if (Editor.SaveJsonAsset(path, obj))
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return true;
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asset = FlaxEngine.Content.LoadAsync<JsonAsset>(path);
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