Add ASTC texture compression on Android
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@@ -30,6 +30,8 @@ public:
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PlatformType GetPlatform() const override;
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ArchitectureType GetArchitecture() const override;
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PixelFormat GetTextureFormat(CookingData& data, TextureBase* texture, PixelFormat format) override;
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void LoadCache(CookingData& data, IBuildCache* cache, const Span<byte>& bytes) override;
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Array<byte> SaveCache(CookingData& data, IBuildCache* cache) override;
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void OnBuildStarted(CookingData& data) override;
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bool OnPostProcess(CookingData& data) override;
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};
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